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WebGL Memory: Log memory values on the browser

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Hey,

I’m exporting my current project to Unity WebGL and having some issues with the webgl memory consumption. Something that has been really useful is logging the current used/available webgl memory values directly on the browser console while playing the game.

I thought I would share the way to do it (found out here and with a little tweak found somewhere else):

I’m not very fluent in JavaScript so if you have a better version of this code please do share 🙂

Just place this directly on your project index.html (or a .js file) and call the function logMemory. It will print the webgl memory values on the browser console every 5 seconds.

unity webgl memory log
Log unity webgl memory values on the browser console

In my project the functions are placed inside the unityfunctions.js that I use in my template to hold all unity related functionality.

Happy Coding

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